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Rammus
League Classic · Season 3 · Rammus

AP Rammus build & runes

Rammus buildsTank Rammus standardAP Rammus this build
Measured build — letter is a damage rank from our Season 3 simulator. Tank Rammus →
AP RammusSame role, different buildJungle · AP burst · 16,955 g
Damage rankSout-damages 14 of 14 jungle builds
Jungle routeBLUE START

Blue start powers Powerball back-to-back through the clear — full-clear to level 4, then roll into whichever lane overextends first.

Rush Spirit of the Ancient Golem
Full jungle routes guide →
Combo+autos2,315+193%
Burst2,069+229%
Auto DPS82+52%
Eff. HP5,407-56%
Sorcerer's Shoes
Spirit of the Spectral Wraith
Rod of Ages
Rabadon's Deathcap
Rylai's Crystal Scepter
Abyssal Scepter
Void Staff
Skill Q > W > E > RMasteries 21/0/9Summoners Flash + SmiteStart Hunter's Machete + 5 Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quints
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Puncturing Taunt is the longest reliable lock-down in the mode, and Tremors ticking off Rabadon's for its full duration turns that lock-down into a kill.

Against a single high-value target you can taunt away from their team. The taunt guarantees the whole ultimate lands, which no other AP jungler can promise.
As a frontline. Rammus's entire identity is Defensive Ball Curl reflecting damage off huge armour, and this build deletes it.
Not modelled in this number: Summoner's Insight, Meditation, Mastermind.
Show the damage math
AbilityHow it is calculatedRawAfter resists
Q Powerball rank 5300 base + 1 × 633 AP933925 −1% after MR
E Puncturing Taunt?no damage foundno direct damage in this model
R Tremors rank 3?1,155 per second1,1551,144 −1% after MR
AA Auto-attack95.2 per hit × 0.86 attacks/sec95 / 15982 dps
Level 18AD 110AP 633Target 1,900 hp · 75 ar · 50 mrAfter pen 75 ar · 3 mr

Combo 2,069 + 3.0 s autos 246 = 2,315, 109% of target HP.

Only the QER rotation is counted.

FAQ

AP Rammus in League Classic

What is the AP Rammus build in League Classic?

Sorcerer's Shoes, Spirit of the Spectral Wraith, Rod of Ages, Rabadon's Deathcap, Rylai's Crystal Scepter, Abyssal Scepter, Void Staff. Skill order Q > W > E > R, masteries 21/0/9, summoner spells Flash + Smite, starting Hunter's Machete + Health Potion + Health Potion + Health Potion + Health Potion + Health Potion.

Is AP Rammus better than Tank Rammus?

In our Season 3 damage simulator AP Rammus does 2,315 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is +193% versus Tank Rammus, with 5,407 effective HP (-56%). That is a damage comparison, not a verdict: As a frontline. Rammus's entire identity is Defensive Ball Curl reflecting damage off huge armour, and this build deletes it.

When should I play AP Rammus?

Against a single high-value target you can taunt away from their team. The taunt guarantees the whole ultimate lands, which no other AP jungler can promise. Puncturing Taunt is the longest reliable lock-down in the mode, and Tremors ticking off Rabadon's for its full duration turns that lock-down into a kill.

A damage rank, not a power rank: it is where this build's combo plus auto-attack damage lands among the standard builds of every champion in the role, measured at level 18 against 1900 HP / 75 armour / 50 MR. It does not know about range, crowd control, mobility or cooldowns.
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