Red start's slow makes your first clear safer and your first duel scarier — full-clear to level 4-5, then gank off Highlander resets, not before.
Rush Wriggle's Lantern
Sorcerer's Shoes
Spirit of the Spectral Wraith
Lich Bane
Nashor's Tooth
Rabadon's Deathcap
Zhonya's Hourglass
Void Staff
Hunter's Machete + 5
Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quintsAlpha Strike is untargetable while it nukes off AP, and Highlander resets it on every kill, so he blinks through a fight deleting one target per jump.
Show the damage math
| Ability | How it is calculated | Raw | After resists |
|---|---|---|---|
| Q Alpha Strike rank 5 | 165 base + 1 × 121 AD | 286 | 178 −38% after armour |
| W Meditate?no damage found | no direct damage in this model | ||
| E Wuju Style rank 5 | 30 base | 30 | 31 true, unmitigated |
| AA Auto-attack | 171.3 per hit × 1.28 attacks/sec | 171 / 254 | 219 dps |
Combo 667 + 3.0 s autos 656 = 1,323, 35% of target HP.
Only the QWE rotation is counted.
AP Master Yi in League Classic
What is the AP Master Yi build in League Classic?
Sorcerer's Shoes, Spirit of the Spectral Wraith, Lich Bane, Nashor's Tooth, Rabadon's Deathcap, Zhonya's Hourglass, Void Staff. Skill order Q > E > W > R, masteries 21/0/9, summoner spells Flash + Smite, starting Hunter's Machete + Health Potion + Health Potion + Health Potion + Health Potion + Health Potion.
Is AP Master Yi better than AD Master Yi?
In our Season 3 damage simulator AP Master Yi does 1,323 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is -14% versus AD Master Yi, with 3,687 effective HP (-21%). That is a damage comparison, not a verdict: The moment anyone builds health or a Negatron. Crit Yi kills tanks; AP Yi cannot, and a fight he does not end in five seconds is a fight he loses.
When should I play AP Master Yi?
In a snowballing game against squishy teams. One Alpha Strike into a Lich Bane auto genuinely does delete a mid laner, and the reset means it happens again immediately. Alpha Strike is untargetable while it nukes off AP, and Highlander resets it on every kill, so he blinks through a fight deleting one target per jump.