Sorcerer's Shoes
Rod of Ages
Rabadon's Deathcap
Deathfire Grasp
Rylai's Crystal Scepter
Void Staff
Boots of Speed + 4
Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quintsRupture and Feral Scream nuke off big AP while Feast keeps stacking health, so Rod of Ages carries the durability the item list gave up.
Show the damage math
| Ability | How it is calculated | Raw | After resists |
|---|---|---|---|
| Q Rupture rank 5 | 305 base + 1 × 647 AP | 952 | 845 −11% after MR |
| W Feral Scream rank 5 | 275 base + 0.7 × 647 AP | 728 | 646 −11% after MR |
| R Feast rank 3? | one figure from the 3.13.1 tooltip | 1,103 | 1,125 true, unmitigated |
| AA Auto-attack | 101.9 per hit × 0.78 attacks/sec | 102 / 175 | 79 dps |
Combo 2,616 + 3.0 s autos 238 = 2,854, 138% of target HP.
Only the QWR rotation is counted.
AP Cho'Gath in League Classic
What is the AP Cho'Gath build in League Classic?
Sorcerer's Shoes, Rod of Ages, Rabadon's Deathcap, Deathfire Grasp, Rylai's Crystal Scepter, Void Staff. Skill order Q > W > E > R, masteries 21/0/9, summoner spells Flash + Teleport, starting Boots of Speed + Health Potion + Health Potion + Health Potion + Health Potion.
Is AP Cho'Gath better than Tank Cho'Gath?
In our Season 3 damage simulator AP Cho'Gath does 2,854 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is +97% versus Tank Cho'Gath, with 4,534 effective HP (-59%). That is a damage comparison, not a verdict: Against mobility. Every point of this damage needs a stationary target, and Cho'Gath has no way to make one beyond the Rupture itself.
When should I play AP Cho'Gath?
In lanes where you can hit Rupture — the whole build is priced on landing a skillshot that a competent laner sidesteps. Rupture and Feral Scream nuke off big AP while Feast keeps stacking health, so Rod of Ages carries the durability the item list gave up.